Dice Dice Dice
- RTP
- 94.69%
- Volatility
- MEDIUM HIGH
- Max win
- 5,497×
- Hit freq
- -
- Grid
- -
- Bet
- -
- Released
- 2019-11-15
A playable demo is not available in your region.
Our take
Classic-fruit 5-reel medium-high volatility slot with dice-wilds, rolling respins, and 94.69% RTP—nostalgic with modern twists.
Dice Dice Dice occupies a curious niche: a game that wears classic-fruit trappings (bells, cherries, watermelons) whilst deploying contemporary dice-themed mechanics. The dice are wild symbols that land on the middle reel, roll to display a number 1–6, and multiply any winning line they complete. Double and triple dice symbols appear as well, stacking their multipliers. This hybrid approach—vintage aesthetics, modern feature design—appeals to both nostalgia-seekers and feature-lovers.
The rolling respins mechanic adds another dimension: randomly triggering respins that can chain wins across multiple spins without new stake required. This creates the potential for session momentum; a single triggering spin can snowball into several spins with cascading payouts. The medium-high volatility reflects this design: longer gaps between feature triggers, but chunky payouts once the reels align.
The 10-payline structure is minimal by 2025 standards, but it's paired with respins and wild multipliers to compensate. The 94.69% RTP is on the lower end of acceptable—below the 95% comfort zone—so expect session variance to skew slightly toward the operator. The 5497× maximum win is respectable and achievable if dice multipliers stack during a respin streak.
Pros
- Novel dice-wild mechanic with rolling multipliers (1–6×) adds skill-like excitement
- Rolling respins create potential win chains without additional stake
- Cheerful classic-fruit aesthetic appeals to nostalgic players
- 5497× max win is chunky and achievable via multiplier stacking
Cons
- 10 paylines feel sparse compared to modern 243+ payline games
- 94.69% RTP is on the lower end; below 95% threshold for some players
- Medium-high volatility with unclear hit frequency makes session prediction difficult
- Dice-mechanic complexity may confuse players unfamiliar with multiplier rolls
Math breakdown
- Volatility score
- 3 / 5
- Max win
- 5,497x the stake
Gameplay video
Videos open in-place on click. Some uploaders disable embedded playback - those will redirect to YouTube.
FAQ
- How do the dice multipliers work?
- When a dice lands on a winning line, it rolls 1–6 and multiplies that line's payout by that number.
- What are rolling respins?
- Randomly triggered respins where the reels spin again without additional stake, allowing win chains.
- Is 94.69% RTP low?
- Slightly; the industry average is ~95.15%, so this is marginally below the comfort zone but acceptable.
- Can the dice roll be influenced by the player?
- No; dice rolls are random. The excitement comes from discovering the multiplier after landing a winning dice.
- How much will the respins typically add to a win?
- Respins are unpredictable; they may extend a small win into a modest payout, or land blank and end the sequence.



