Dice Dice Dice
- RTP
- 94.69%
- Volatility
- MEDIUM HIGH
- Max win
- 5,497×
- Hit freq
- -
- Grid
- -
- Bet
- -
- Released
- 2019-11-15
A playable demo is not available in your region.
Our take
Classic-fruit 5-reel medium-high volatility slot with dice-wilds, rolling respins, and 94.69% RTP—nostalgic with modern twists.
Dice Dice Dice occupies a curious niche: a game that wears classic-fruit trappings (bells, cherries, watermelons) whilst deploying contemporary dice-themed mechanics. The dice are wild symbols that land on the middle reel, roll to display a number 1–6, and multiply any winning line they complete. Double and triple dice symbols appear as well, stacking their multipliers. This hybrid approach—vintage aesthetics, modern feature design—appeals to both nostalgia-seekers and feature-lovers.
The rolling respins mechanic adds another dimension: randomly triggering respins that can chain wins across multiple spins without new stake required. This creates the potential for session momentum; a single triggering spin can snowball into several spins with cascading payouts. The medium-high volatility reflects this design: longer gaps between feature triggers, but chunky payouts once the reels align.
The 10-payline structure is minimal by 2025 standards, but it's paired with respins and wild multipliers to compensate. The 94.69% RTP is on the lower end of acceptable—below the 95% comfort zone—so expect session variance to skew slightly toward the operator. The 5497× maximum win is respectable and achievable if dice multipliers stack during a respin streak.
Pros
- Novel dice-wild mechanic with rolling multipliers (1–6×) adds skill-like excitement
- Rolling respins create potential win chains without additional stake
- Cheerful classic-fruit aesthetic appeals to nostalgic players
- 5497× max win is chunky and achievable via multiplier stacking
Cons
- 10 paylines feel sparse compared to modern 243+ payline games
- 94.69% RTP is on the lower end; below 95% threshold for some players
- Medium-high volatility with unclear hit frequency makes session prediction difficult
- Dice-mechanic complexity may confuse players unfamiliar with multiplier rolls
Math & maxes
Math breakdown
- Volatility score
- 3 / 5
- Max win
- 5,497x the stake
Gameplay video
Videos open in-place on click. Some uploaders disable embedded playback — those will redirect to YouTube.
FAQ
How do the dice multipliers work?
When a dice lands on a winning line, it rolls 1–6 and multiplies that line's payout by that number.
What are rolling respins?
Randomly triggered respins where the reels spin again without additional stake, allowing win chains.
Is 94.69% RTP low?
Slightly; the industry average is ~95.15%, so this is marginally below the comfort zone but acceptable.
Can the dice roll be influenced by the player?
No; dice rolls are random. The excitement comes from discovering the multiplier after landing a winning dice.
How much will the respins typically add to a win?
Respins are unpredictable; they may extend a small win into a modest payout, or land blank and end the sequence.





